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/* -----------------------------------------------------------------------------
* See the LICENSE file for information on copyright, usage and redistribution
* of SWIG, and the README file for authors - http://www.swig.org/release.html.
*
* luarun.swg
*
* This file contains the runtime support for Lua modules
* and includes code for managing global variables and pointer
* type checking.
* ----------------------------------------------------------------------------- */
#ifdef __cplusplus
extern "C" {
#endif
#include "lua.h"
#include "lauxlib.h"
#include <assert.h> /* for a few sanity tests */
/* -----------------------------------------------------------------------------
* global swig types
* ----------------------------------------------------------------------------- */
/* Constant table */
#define SWIG_LUA_INT 1
#define SWIG_LUA_FLOAT 2
#define SWIG_LUA_STRING 3
#define SWIG_LUA_POINTER 4
#define SWIG_LUA_BINARY 5
/* Structure for command table (replaced by luaLib's luaL_reg) */
/*typedef struct {
const char *name;
lua_CFunction wrapper;
} swig_lua_command_info;*/
/* Structure for variable linking table */
typedef struct {
const char *name;
lua_CFunction get;
lua_CFunction set;
} swig_lua_var_info;
/* Constant information structure */
typedef struct {
int type;
char *name;
long lvalue;
double dvalue;
void *pvalue;
swig_type_info **ptype;
} swig_lua_const_info;
typedef struct {
const char *name;
lua_CFunction method;
} swig_lua_method;
typedef struct {
const char *name;
lua_CFunction getmethod;
lua_CFunction setmethod;
} swig_lua_attribute;
typedef struct swig_lua_class {
const char *name;
swig_type_info **type;
lua_CFunction constructor;
void (*destructor)(void *);
swig_lua_method *methods;
swig_lua_attribute *attributes;
struct swig_lua_class **bases;
} swig_lua_class;
typedef struct {
void *ptr;
swig_type_info *type;
int own; /* 1 if owned & must be destroyed */
} swig_lua_userdata;
/* Common SWIG API */
#define SWIG_NewPointerObj(L, ptr, type, owner) \
SWIG_Lua_NewPointerObj(L, (void *)ptr, type, owner)
#define SWIG_ConvertPtr(L,idx, ptr, type, flags) \
SWIG_Lua_ConvertPtr(L,idx,ptr,type,flags)
#define SWIG_MustGetPtr(L,idx, type,flags, argnum,fnname) \
SWIG_Lua_MustGetPtr(L,idx, type,flags, argnum,fnname)
/* Runtime API */
#define SWIG_GetModule(clientdata) SWIG_Lua_GetModule((lua_State*)(clientdata))
#define SWIG_SetModule(clientdata, pointer) SWIG_Lua_SetModule((lua_State*) (clientdata), pointer)
#define SWIG_MODULE_CLIENTDATA_TYPE lua_State*
/* Contract support */
#define SWIG_contract_assert(expr, msg) \
if (!(expr)) { lua_pushstring(L, (char *) msg); goto fail; } else
/* helper #defines */
#define SWIG_fail {goto fail;}
#define SWIG_fail_arg(I) {lua_pushfstring(L,"argument %d incorrect/missing",I);goto fail;}
#define SWIG_Lua_get_table(L,n) \
(lua_pushstring(L, n), lua_rawget(L,-2))
#define SWIG_Lua_add_function(L,n,f) \
(lua_pushstring(L, n), \
lua_pushcfunction(L, f), \
lua_rawset(L,-3))
/* -----------------------------------------------------------------------------
* global variable support code: modules
* ----------------------------------------------------------------------------- */
/* the module.get method used for getting linked data */
SWIGINTERN int SWIG_Lua_module_get(lua_State* L)
{
/* there should be 2 params passed in
(1) table (not the meta table)
(2) string name of the attribute
printf("SWIG_Lua_module_get %p(%s) '%s'\n",
lua_topointer(L,1),lua_typename(L,lua_type(L,1)),
lua_tostring(L,2));
*/
/* get the metatable */
assert(lua_istable(L,1)); /* just in case */
lua_getmetatable(L,1); /* get the metatable */
assert(lua_istable(L,-1)); /* just in case */
SWIG_Lua_get_table(L,".get"); /* get the .get table */
lua_remove(L,3); /* remove metatable */
if (lua_istable(L,-1))
{
/* look for the key in the .get table */
lua_pushvalue(L,2); /* key */
lua_rawget(L,-2);
lua_remove(L,3); /* remove .get */
if (lua_iscfunction(L,-1))
{ /* found it so call the fn & return its value */
lua_call(L,0,1);
return 1;
}
lua_pop(L,1); /* remove the top */
}
lua_pop(L,1); /* remove the .get */
lua_pushnil(L); /* return a nil */
return 1;
}
/* the module.set method used for setting linked data */
SWIGINTERN int SWIG_Lua_module_set(lua_State* L)
{
/* there should be 3 params passed in
(1) table (not the meta table)
(2) string name of the attribute
(3) any for the new value
*/
/* get the metatable */
assert(lua_istable(L,1)); /* just in case */
lua_getmetatable(L,1); /* get the metatable */
assert(lua_istable(L,-1)); /* just in case */
SWIG_Lua_get_table(L,".set"); /* get the .set table */
lua_remove(L,4); /* remove metatable */
if (lua_istable(L,-1))
{
/* look for the key in the .set table */
lua_pushvalue(L,2); /* key */
lua_rawget(L,-2);
lua_remove(L,4); /* remove .set */
if (lua_iscfunction(L,-1))
{ /* found it so call the fn & return its value */
lua_pushvalue(L,3); /* value */
lua_call(L,1,0);
return 0;
}
lua_pop(L,1); /* remove the top */
}
lua_pop(L,1); /* remove the .set */
return 0;
}
/* registering a module in lua */
SWIGINTERN void SWIG_Lua_module_begin(lua_State* L,const char* name)
{
assert(lua_istable(L,-1)); /* just in case */
lua_pushstring(L,name);
lua_newtable(L); /* the table */
/* add meta table */
lua_newtable(L); /* the meta table */
SWIG_Lua_add_function(L,"__index",SWIG_Lua_module_get);
SWIG_Lua_add_function(L,"__newindex",SWIG_Lua_module_set);
lua_pushstring(L,".get");
lua_newtable(L); /* the .get table */
lua_rawset(L,-3); /* add .get into metatable */
lua_pushstring(L,".set");
lua_newtable(L); /* the .set table */
lua_rawset(L,-3); /* add .set into metatable */
lua_setmetatable(L,-2); /* sets meta table in module */
lua_rawset(L,-3); /* add module into parent */
SWIG_Lua_get_table(L,name); /* get the table back out */
}
/* ending the register */
SWIGINTERN void SWIG_Lua_module_end(lua_State* L)
{
lua_pop(L,1); /* tidy stack (remove module) */
}
/* adding a linked variable to the module */
SWIGINTERN void SWIG_Lua_module_add_variable(lua_State* L,const char* name,lua_CFunction getFn,lua_CFunction setFn)
{
assert(lua_istable(L,-1)); /* just in case */
lua_getmetatable(L,-1); /* get the metatable */
assert(lua_istable(L,-1)); /* just in case */
SWIG_Lua_get_table(L,".get"); /* find the .get table */
assert(lua_istable(L,-1)); /* should be a table: */
SWIG_Lua_add_function(L,name,getFn);
lua_pop(L,1); /* tidy stack (remove table) */
if (setFn) /* if there is a set fn */
{
SWIG_Lua_get_table(L,".set"); /* find the .set table */
assert(lua_istable(L,-1)); /* should be a table: */
SWIG_Lua_add_function(L,name,setFn);
lua_pop(L,1); /* tidy stack (remove table) */
}
lua_pop(L,1); /* tidy stack (remove meta) */
}
/* adding a function module */
SWIGINTERN void SWIG_Lua_module_add_function(lua_State* L,const char* name,lua_CFunction fn)
{
SWIG_Lua_add_function(L,name,fn);
}
/* -----------------------------------------------------------------------------
* global variable support code: classes
* ----------------------------------------------------------------------------- */
/* the class.get method, performs the lookup of class attributes */
SWIGINTERN int SWIG_Lua_class_get(lua_State* L)
{
/* there should be 2 params passed in
(1) userdata (not the meta table)
(2) string name of the attribute
*/
assert(lua_isuserdata(L,-2)); /* just in case */
lua_getmetatable(L,-2); /* get the meta table */
assert(lua_istable(L,-1)); /* just in case */
SWIG_Lua_get_table(L,".get"); /* find the .get table */
assert(lua_istable(L,-1)); /* just in case */
/* look for the key in the .get table */
lua_pushvalue(L,2); /* key */
lua_rawget(L,-2);
lua_remove(L,-2); /* stack tidy, remove .get table */
if (lua_iscfunction(L,-1))
{ /* found it so call the fn & return its value */
lua_pushvalue(L,1); /* the userdata */
lua_call(L,1,1); /* 1 value in (userdata),1 out (result) */
lua_remove(L,-2); /* stack tidy, remove metatable */
return 1;
}
lua_pop(L,1); /* remove whatever was there */
/* ok, so try the .fn table */
SWIG_Lua_get_table(L,".fn"); /* find the .get table */
assert(lua_istable(L,-1)); /* just in case */
lua_pushvalue(L,2); /* key */
lua_rawget(L,-2); /* look for the fn */
lua_remove(L,-2); /* stack tidy, remove .fn table */
if (lua_iscfunction(L,-1))
{ /* found it so return the fn & let lua call it */
lua_remove(L,-2); /* stack tidy, remove metatable */
return 1;
}
lua_pop(L,1); /* remove whatever was there */
/* NEW: looks for the __getitem() fn
this is a user provided get fn */
SWIG_Lua_get_table(L,"__getitem"); /* find the __getitem fn */
if (lua_iscfunction(L,-1)) /* if its there */
{ /* found it so call the fn & return its value */
lua_pushvalue(L,1); /* the userdata */
lua_pushvalue(L,2); /* the parameter */
lua_call(L,2,1); /* 2 value in (userdata),1 out (result) */
lua_remove(L,-2); /* stack tidy, remove metatable */
return 1;
}
return 0; /* sorry not known */
}
/* the class.set method, performs the lookup of class attributes */
SWIGINTERN int SWIG_Lua_class_set(lua_State* L)
{
/* there should be 3 params passed in
(1) table (not the meta table)
(2) string name of the attribute
(3) any for the new value
printf("SWIG_Lua_class_set %p(%s) '%s' %p(%s)\n",
lua_topointer(L,1),lua_typename(L,lua_type(L,1)),
lua_tostring(L,2),
lua_topointer(L,3),lua_typename(L,lua_type(L,3)));*/
assert(lua_isuserdata(L,1)); /* just in case */
lua_getmetatable(L,1); /* get the meta table */
assert(lua_istable(L,-1)); /* just in case */
SWIG_Lua_get_table(L,".set"); /* find the .set table */
if (lua_istable(L,-1))
{
/* look for the key in the .set table */
lua_pushvalue(L,2); /* key */
lua_rawget(L,-2);
if (lua_iscfunction(L,-1))
{ /* found it so call the fn & return its value */
lua_pushvalue(L,1); /* userdata */
lua_pushvalue(L,3); /* value */
lua_call(L,2,0);
return 0;
}
lua_pop(L,1); /* remove the value */
}
lua_pop(L,1); /* remove the value .set table */
/* NEW: looks for the __setitem() fn
this is a user provided set fn */
SWIG_Lua_get_table(L,"__setitem"); /* find the fn */
if (lua_iscfunction(L,-1)) /* if its there */
{ /* found it so call the fn & return its value */
lua_pushvalue(L,1); /* the userdata */
lua_pushvalue(L,2); /* the parameter */
lua_pushvalue(L,3); /* the value */
lua_call(L,3,0); /* 3 values in ,0 out */
lua_remove(L,-2); /* stack tidy, remove metatable */
return 1;
}
return 0;
}
/* the class.destruct method called by the interpreter */
SWIGINTERN int SWIG_Lua_class_destruct(lua_State* L)
{
/* there should be 1 params passed in
(1) userdata (not the meta table) */
swig_lua_userdata* usr;
swig_lua_class* clss;
assert(lua_isuserdata(L,-1)); /* just in case */
usr=(swig_lua_userdata*)lua_touserdata(L,-1); /* get it */
/* if must be destroyed & has a destructor */
if (usr->own) /* if must be destroyed */
{
clss=(swig_lua_class*)usr->type->clientdata; /* get the class */
if (clss && clss->destructor) /* there is a destroy fn */
{
clss->destructor(usr->ptr); /* bye bye */
}
}
return 0;
}
/* gets the swig class registry (or creates it) */
SWIGINTERN void SWIG_Lua_get_class_registry(lua_State* L)
{
/* add this all into the swig registry: */
lua_pushstring(L,"SWIG");
lua_rawget(L,LUA_REGISTRYINDEX); /* get the registry */
if (!lua_istable(L,-1)) /* not there */
{ /* must be first time, so add it */
lua_pop(L,1); /* remove the result */
lua_pushstring(L,"SWIG");
lua_newtable(L);
lua_rawset(L,LUA_REGISTRYINDEX);
/* then get it */
lua_pushstring(L,"SWIG");
lua_rawget(L,LUA_REGISTRYINDEX);
}
}
/* helper fn to get the classes metatable from the register */
SWIGINTERN void SWIG_Lua_get_class_metatable(lua_State* L,const char* cname)
{
SWIG_Lua_get_class_registry(L); /* get the registry */
lua_pushstring(L,cname); /* get the name */
lua_rawget(L,-2); /* get it */
lua_remove(L,-2); /* tidy up (remove registry) */
}
/* helper add a variable to a registered class */
SWIGINTERN void SWIG_Lua_add_class_variable(lua_State* L,const char* name,lua_CFunction getFn,lua_CFunction setFn)
{
assert(lua_istable(L,-1)); /* just in case */
SWIG_Lua_get_table(L,".get"); /* find the .get table */
assert(lua_istable(L,-1)); /* just in case */
SWIG_Lua_add_function(L,name,getFn);
lua_pop(L,1); /* tidy stack (remove table) */
if (setFn)
{
SWIG_Lua_get_table(L,".set"); /* find the .set table */
assert(lua_istable(L,-1)); /* just in case */
SWIG_Lua_add_function(L,name,setFn);
lua_pop(L,1); /* tidy stack (remove table) */
}
}
/* helper to recursively add class details (attributes & operations) */
SWIGINTERN void SWIG_Lua_add_class_details(lua_State* L,swig_lua_class* clss)
{
int i;
/* call all the base classes first: we can then override these later: */
for(i=0;clss->bases[i];i++)
{
SWIG_Lua_add_class_details(L,clss->bases[i]);
}
/* add fns */
for(i=0;clss->attributes[i].name;i++){
SWIG_Lua_add_class_variable(L,clss->attributes[i].name,clss->attributes[i].getmethod,clss->attributes[i].setmethod);
}
/* add methods to the metatable */
SWIG_Lua_get_table(L,".fn"); /* find the .fn table */
assert(lua_istable(L,-1)); /* just in case */
for(i=0;clss->methods[i].name;i++){
SWIG_Lua_add_function(L,clss->methods[i].name,clss->methods[i].method);
}
lua_pop(L,1); /* tidy stack (remove table) */
/* add operator overloads
these look ANY method which start with "__" and assume they
are operator overloads & add them to the metatable
(this might mess up is someone defines a method __gc (the destructor)*/
for(i=0;clss->methods[i].name;i++){
if (clss->methods[i].name[0]=='_' && clss->methods[i].name[1]=='_'){
SWIG_Lua_add_function(L,clss->methods[i].name,clss->methods[i].method);
}
}
}
/* performs the entire class registration process */
SWIGINTERN void SWIG_Lua_class_register(lua_State* L,swig_lua_class* clss)
{
/* add its constructor to module with the name of the class
so you can do MyClass(...) as well as new_MyClass(...)
BUT only if a constructor is defined
(this overcomes the problem of pure virtual classes without constructors)*/
if (clss->constructor)
SWIG_Lua_add_function(L,clss->name,clss->constructor);
SWIG_Lua_get_class_registry(L); /* get the registry */
lua_pushstring(L,clss->name); /* get the name */
lua_newtable(L); /* create the metatable */
/* add string of class name called ".type" */
lua_pushstring(L,".type");
lua_pushstring(L,clss->name);
lua_rawset(L,-3);
/* add a table called ".get" */
lua_pushstring(L,".get");
lua_newtable(L);
lua_rawset(L,-3);
/* add a table called ".set" */
lua_pushstring(L,".set");
lua_newtable(L);
lua_rawset(L,-3);
/* add a table called ".fn" */
lua_pushstring(L,".fn");
lua_newtable(L);
lua_rawset(L,-3);
/* add accessor fns for using the .get,.set&.fn */
SWIG_Lua_add_function(L,"__index",SWIG_Lua_class_get);
SWIG_Lua_add_function(L,"__newindex",SWIG_Lua_class_set);
SWIG_Lua_add_function(L,"__gc",SWIG_Lua_class_destruct);
/* add it */
lua_rawset(L,-3); /* metatable into registry */
lua_pop(L,1); /* tidy stack (remove registry) */
SWIG_Lua_get_class_metatable(L,clss->name);
SWIG_Lua_add_class_details(L,clss); /* recursive adding of details (atts & ops) */
lua_pop(L,1); /* tidy stack (remove class metatable) */
}
/* -----------------------------------------------------------------------------
* Class/structure conversion fns
* ----------------------------------------------------------------------------- */
/* pushes a new object into the lua stack */
SWIGRUNTIME void SWIG_Lua_NewPointerObj(lua_State* L,void* ptr,swig_type_info *type, int own)
{
swig_lua_userdata* usr;
if (!ptr){
lua_pushnil(L);
return;
}
usr=(swig_lua_userdata*)lua_newuserdata(L,sizeof(swig_lua_userdata)); /* get data */
usr->ptr=ptr; /* set the ptr */
usr->type=type;
usr->own=own;
if (type->clientdata) /* there is clientdata: so add the metatable */
{
SWIG_Lua_get_class_metatable(L,((swig_lua_class*)(type->clientdata))->name);
if (lua_istable(L,-1))
{
lua_setmetatable(L,-2);
}
else
{
lua_pop(L,1);
}
}
}
/* takes a object from the lua stack & converts it into an object of the correct type
(if possible) */
SWIGRUNTIME int SWIG_Lua_ConvertPtr(lua_State* L,int index,void** ptr,swig_type_info *type,int flags)
{
swig_lua_userdata* usr;
swig_cast_info *cast;
usr=(swig_lua_userdata*)lua_touserdata(L,index); /* get data */
if (usr)
{
cast=SWIG_TypeCheckStruct(usr->type,type);
if (cast)
{
*ptr=SWIG_TypeCast(cast,usr->ptr);
return 0; /* ok */
}
}
return 1; /* error */
}
SWIGRUNTIME void* SWIG_Lua_MustGetPtr(lua_State* L,int index,swig_type_info *type,int flags,
int argnum,const char* func_name){
void* result;
if (SWIG_ConvertPtr(L,index,&result,type,flags)){
lua_pushfstring(L,"Error in %s, expected a %s at argument number %d\n",
func_name,(type && type->str)?type->str:"void*",argnum);
lua_error(L);
}
return result;
}
/* lua callable function to get the userdata's type */
SWIGRUNTIME int SWIG_Lua_type(lua_State* L)
{
swig_lua_userdata* usr;
if (!lua_isuserdata(L,1)) /* just in case */
return 0; /* nil reply */
usr=(swig_lua_userdata*)lua_touserdata(L,1); /* get data */
lua_pushstring(L,usr->type->name);
return 1;
}
/* lua callable function to compare userdata's value
the issue is that two userdata may point to the same thing
but to lua, they are different objects */
SWIGRUNTIME int SWIG_Lua_equal(lua_State* L)
{
int result;
swig_lua_userdata *usr1,*usr2;
if (!lua_isuserdata(L,1) || !lua_isuserdata(L,2)) /* just in case */
return 0; /* nil reply */
usr1=(swig_lua_userdata*)lua_touserdata(L,1); /* get data */
usr2=(swig_lua_userdata*)lua_touserdata(L,2); /* get data */
result=(usr1->ptr==usr2->ptr && usr1->type==usr2->type);
lua_pushboolean(L,result);
return 1;
}
/* -----------------------------------------------------------------------------
* global variable support code: class/struct typemap functions
* ----------------------------------------------------------------------------- */
/* Install Constants */
SWIGINTERN void
SWIG_Lua_InstallConstants(lua_State* L, swig_lua_const_info constants[]) {
int i;
for (i = 0; constants[i].type; i++) {
switch(constants[i].type) {
case SWIG_LUA_INT:
lua_pushstring(L,constants[i].name);
lua_pushnumber(L,(double)constants[i].lvalue);
lua_rawset(L,-3);
break;
case SWIG_LUA_FLOAT:
lua_pushstring(L,constants[i].name);
lua_pushnumber(L,(double)constants[i].dvalue);
lua_rawset(L,-3);
break;
case SWIG_LUA_STRING:
lua_pushstring(L,constants[i].name);
lua_pushstring(L,(char *) constants[i].pvalue);
lua_rawset(L,-3);
break;
case SWIG_LUA_POINTER:
lua_pushstring(L,constants[i].name);
SWIG_NewPointerObj(L,constants[i].pvalue, *(constants[i]).ptype,0);
lua_rawset(L,-3);
break;
case SWIG_LUA_BINARY:
/* TODO?? */
/* obj = SWIG_NewPackedObj(constants[i].pvalue, constants[i].lvalue, *(constants[i].ptype)); */
break;
default:
break;
}
}
}
/* storing/access of swig_module_info */
SWIGRUNTIME swig_module_info *
SWIG_Lua_GetModule(lua_State* L) {
swig_module_info *ret = 0;
lua_pushstring(L,"swig_runtime_data_type_pointer" SWIG_RUNTIME_VERSION SWIG_TYPE_TABLE_NAME);
lua_rawget(L,LUA_REGISTRYINDEX);
if (lua_islightuserdata(L,-1))
ret=(swig_module_info*)lua_touserdata(L,-1);
lua_pop(L,1); /* tidy */
return ret;
}
SWIGRUNTIME void
SWIG_Lua_SetModule(lua_State* L, swig_module_info *module) {
/* add this all into the Lua registry: */
lua_pushstring(L,"swig_runtime_data_type_pointer" SWIG_RUNTIME_VERSION SWIG_TYPE_TABLE_NAME);
lua_pushlightuserdata(L,(void*)module);
lua_rawset(L,LUA_REGISTRYINDEX);
}
#ifdef __cplusplus
}
#endif
/* ------------------------------ end luarun.swg ------------------------------ */