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// --------------------------------------------------
//
// (C) Copyright Chuck Allison and Jeremy Siek 2001 - 2002.
// (C) Copyright Gennaro Prota 2003 - 2004.
//
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
// -----------------------------------------------------------
// See http://www.boost.org/libs/dynamic_bitset for documentation.
#ifndef BOOST_DYNAMIC_BITSET_FWD_HPP
#define BOOST_DYNAMIC_BITSET_FWD_HPP
#include <memory>
namespace boost {
template <typename Block = unsigned long,
typename Allocator = std::allocator<Block> >
class dynamic_bitset;
} // namespace boost
#endif // include guard