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/*
* DO NOT EDIT. THIS FILE IS GENERATED FROM /builddir/build/BUILD/xulrunner-17.0.10/mozilla-esr17/dom/interfaces/svg/nsIDOMSVGTransform.idl
*/
#ifndef __gen_nsIDOMSVGTransform_h__
#define __gen_nsIDOMSVGTransform_h__
#ifndef __gen_domstubs_h__
#include "domstubs.h"
#endif
/* For IDL files that don't want to include root IDL files. */
#ifndef NS_NO_VTABLE
#define NS_NO_VTABLE
#endif
class nsIDOMSVGMatrix; /* forward declaration */
/* starting interface: nsIDOMSVGTransform */
#define NS_IDOMSVGTRANSFORM_IID_STR "29cc2e14-6d18-4710-bda9-a88d9d3bc8dc"
#define NS_IDOMSVGTRANSFORM_IID \
{0x29cc2e14, 0x6d18, 0x4710, \
{ 0xbd, 0xa9, 0xa8, 0x8d, 0x9d, 0x3b, 0xc8, 0xdc }}
class NS_NO_VTABLE nsIDOMSVGTransform : public nsISupports {
public:
NS_DECLARE_STATIC_IID_ACCESSOR(NS_IDOMSVGTRANSFORM_IID)
enum {
SVG_TRANSFORM_UNKNOWN = 0U,
SVG_TRANSFORM_MATRIX = 1U,
SVG_TRANSFORM_TRANSLATE = 2U,
SVG_TRANSFORM_SCALE = 3U,
SVG_TRANSFORM_ROTATE = 4U,
SVG_TRANSFORM_SKEWX = 5U,
SVG_TRANSFORM_SKEWY = 6U
};
/* readonly attribute unsigned short type; */
NS_IMETHOD GetType(uint16_t *aType) = 0;
/* readonly attribute nsIDOMSVGMatrix matrix; */
NS_IMETHOD GetMatrix(nsIDOMSVGMatrix * *aMatrix) = 0;
/* readonly attribute float angle; */
NS_IMETHOD GetAngle(float *aAngle) = 0;
/* void setMatrix (in nsIDOMSVGMatrix matrix); */
NS_IMETHOD SetMatrix(nsIDOMSVGMatrix *matrix) = 0;
/* void setTranslate (in float tx, in float ty); */
NS_IMETHOD SetTranslate(float tx, float ty) = 0;
/* void setScale (in float sx, in float sy); */
NS_IMETHOD SetScale(float sx, float sy) = 0;
/* void setRotate (in float angle, in float cx, in float cy); */
NS_IMETHOD SetRotate(float angle, float cx, float cy) = 0;
/* void setSkewX (in float angle); */
NS_IMETHOD SetSkewX(float angle) = 0;
/* void setSkewY (in float angle); */
NS_IMETHOD SetSkewY(float angle) = 0;
};
NS_DEFINE_STATIC_IID_ACCESSOR(nsIDOMSVGTransform, NS_IDOMSVGTRANSFORM_IID)
/* Use this macro when declaring classes that implement this interface. */
#define NS_DECL_NSIDOMSVGTRANSFORM \
NS_IMETHOD GetType(uint16_t *aType); \
NS_IMETHOD GetMatrix(nsIDOMSVGMatrix * *aMatrix); \
NS_IMETHOD GetAngle(float *aAngle); \
NS_IMETHOD SetMatrix(nsIDOMSVGMatrix *matrix); \
NS_IMETHOD SetTranslate(float tx, float ty); \
NS_IMETHOD SetScale(float sx, float sy); \
NS_IMETHOD SetRotate(float angle, float cx, float cy); \
NS_IMETHOD SetSkewX(float angle); \
NS_IMETHOD SetSkewY(float angle);
/* Use this macro to declare functions that forward the behavior of this interface to another object. */
#define NS_FORWARD_NSIDOMSVGTRANSFORM(_to) \
NS_IMETHOD GetType(uint16_t *aType) { return _to GetType(aType); } \
NS_IMETHOD GetMatrix(nsIDOMSVGMatrix * *aMatrix) { return _to GetMatrix(aMatrix); } \
NS_IMETHOD GetAngle(float *aAngle) { return _to GetAngle(aAngle); } \
NS_IMETHOD SetMatrix(nsIDOMSVGMatrix *matrix) { return _to SetMatrix(matrix); } \
NS_IMETHOD SetTranslate(float tx, float ty) { return _to SetTranslate(tx, ty); } \
NS_IMETHOD SetScale(float sx, float sy) { return _to SetScale(sx, sy); } \
NS_IMETHOD SetRotate(float angle, float cx, float cy) { return _to SetRotate(angle, cx, cy); } \
NS_IMETHOD SetSkewX(float angle) { return _to SetSkewX(angle); } \
NS_IMETHOD SetSkewY(float angle) { return _to SetSkewY(angle); }
/* Use this macro to declare functions that forward the behavior of this interface to another object in a safe way. */
#define NS_FORWARD_SAFE_NSIDOMSVGTRANSFORM(_to) \
NS_IMETHOD GetType(uint16_t *aType) { return !_to ? NS_ERROR_NULL_POINTER : _to->GetType(aType); } \
NS_IMETHOD GetMatrix(nsIDOMSVGMatrix * *aMatrix) { return !_to ? NS_ERROR_NULL_POINTER : _to->GetMatrix(aMatrix); } \
NS_IMETHOD GetAngle(float *aAngle) { return !_to ? NS_ERROR_NULL_POINTER : _to->GetAngle(aAngle); } \
NS_IMETHOD SetMatrix(nsIDOMSVGMatrix *matrix) { return !_to ? NS_ERROR_NULL_POINTER : _to->SetMatrix(matrix); } \
NS_IMETHOD SetTranslate(float tx, float ty) { return !_to ? NS_ERROR_NULL_POINTER : _to->SetTranslate(tx, ty); } \
NS_IMETHOD SetScale(float sx, float sy) { return !_to ? NS_ERROR_NULL_POINTER : _to->SetScale(sx, sy); } \
NS_IMETHOD SetRotate(float angle, float cx, float cy) { return !_to ? NS_ERROR_NULL_POINTER : _to->SetRotate(angle, cx, cy); } \
NS_IMETHOD SetSkewX(float angle) { return !_to ? NS_ERROR_NULL_POINTER : _to->SetSkewX(angle); } \
NS_IMETHOD SetSkewY(float angle) { return !_to ? NS_ERROR_NULL_POINTER : _to->SetSkewY(angle); }
#if 0
/* Use the code below as a template for the implementation class for this interface. */
/* Header file */
class nsDOMSVGTransform : public nsIDOMSVGTransform
{
public:
NS_DECL_ISUPPORTS
NS_DECL_NSIDOMSVGTRANSFORM
nsDOMSVGTransform();
private:
~nsDOMSVGTransform();
protected:
/* additional members */
};
/* Implementation file */
NS_IMPL_ISUPPORTS1(nsDOMSVGTransform, nsIDOMSVGTransform)
nsDOMSVGTransform::nsDOMSVGTransform()
{
/* member initializers and constructor code */
}
nsDOMSVGTransform::~nsDOMSVGTransform()
{
/* destructor code */
}
/* readonly attribute unsigned short type; */
NS_IMETHODIMP nsDOMSVGTransform::GetType(uint16_t *aType)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
/* readonly attribute nsIDOMSVGMatrix matrix; */
NS_IMETHODIMP nsDOMSVGTransform::GetMatrix(nsIDOMSVGMatrix * *aMatrix)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
/* readonly attribute float angle; */
NS_IMETHODIMP nsDOMSVGTransform::GetAngle(float *aAngle)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
/* void setMatrix (in nsIDOMSVGMatrix matrix); */
NS_IMETHODIMP nsDOMSVGTransform::SetMatrix(nsIDOMSVGMatrix *matrix)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
/* void setTranslate (in float tx, in float ty); */
NS_IMETHODIMP nsDOMSVGTransform::SetTranslate(float tx, float ty)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
/* void setScale (in float sx, in float sy); */
NS_IMETHODIMP nsDOMSVGTransform::SetScale(float sx, float sy)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
/* void setRotate (in float angle, in float cx, in float cy); */
NS_IMETHODIMP nsDOMSVGTransform::SetRotate(float angle, float cx, float cy)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
/* void setSkewX (in float angle); */
NS_IMETHODIMP nsDOMSVGTransform::SetSkewX(float angle)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
/* void setSkewY (in float angle); */
NS_IMETHODIMP nsDOMSVGTransform::SetSkewY(float angle)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
/* End of implementation class template. */
#endif
#endif /* __gen_nsIDOMSVGTransform_h__ */