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/*
* DO NOT EDIT. THIS FILE IS GENERATED FROM /builddir/build/BUILD/xulrunner-17.0.10/mozilla-esr17/content/canvas/public/nsICanvasGLPrivate.idl
*/
#ifndef __gen_nsICanvasGLPrivate_h__
#define __gen_nsICanvasGLPrivate_h__
#ifndef __gen_nsISupports_h__
#include "nsISupports.h"
#endif
/* For IDL files that don't want to include root IDL files. */
#ifndef NS_NO_VTABLE
#define NS_NO_VTABLE
#endif
/* starting interface: nsICanvasGLBuffer */
#define NS_ICANVASGLBUFFER_IID_STR "eba2aa03-ae19-46e2-bad7-6b966037e22c"
#define NS_ICANVASGLBUFFER_IID \
{0xeba2aa03, 0xae19, 0x46e2, \
{ 0xba, 0xd7, 0x6b, 0x96, 0x60, 0x37, 0xe2, 0x2c }}
class NS_NO_VTABLE nsICanvasGLBuffer : public nsISupports {
public:
NS_DECLARE_STATIC_IID_ACCESSOR(NS_ICANVASGLBUFFER_IID)
};
NS_DEFINE_STATIC_IID_ACCESSOR(nsICanvasGLBuffer, NS_ICANVASGLBUFFER_IID)
/* Use this macro when declaring classes that implement this interface. */
#define NS_DECL_NSICANVASGLBUFFER \
/* no methods! */
/* Use this macro to declare functions that forward the behavior of this interface to another object. */
#define NS_FORWARD_NSICANVASGLBUFFER(_to) \
/* no methods! */
/* Use this macro to declare functions that forward the behavior of this interface to another object in a safe way. */
#define NS_FORWARD_SAFE_NSICANVASGLBUFFER(_to) \
/* no methods! */
#if 0
/* Use the code below as a template for the implementation class for this interface. */
/* Header file */
class nsCanvasGLBuffer : public nsICanvasGLBuffer
{
public:
NS_DECL_ISUPPORTS
NS_DECL_NSICANVASGLBUFFER
nsCanvasGLBuffer();
private:
~nsCanvasGLBuffer();
protected:
/* additional members */
};
/* Implementation file */
NS_IMPL_ISUPPORTS1(nsCanvasGLBuffer, nsICanvasGLBuffer)
nsCanvasGLBuffer::nsCanvasGLBuffer()
{
/* member initializers and constructor code */
}
nsCanvasGLBuffer::~nsCanvasGLBuffer()
{
/* destructor code */
}
/* End of implementation class template. */
#endif
/* starting interface: nsICanvasGLTexture */
#define NS_ICANVASGLTEXTURE_IID_STR "27310aab-1988-43e8-882e-6293c8c9df60"
#define NS_ICANVASGLTEXTURE_IID \
{0x27310aab, 0x1988, 0x43e8, \
{ 0x88, 0x2e, 0x62, 0x93, 0xc8, 0xc9, 0xdf, 0x60 }}
class NS_NO_VTABLE nsICanvasGLTexture : public nsISupports {
public:
NS_DECLARE_STATIC_IID_ACCESSOR(NS_ICANVASGLTEXTURE_IID)
};
NS_DEFINE_STATIC_IID_ACCESSOR(nsICanvasGLTexture, NS_ICANVASGLTEXTURE_IID)
/* Use this macro when declaring classes that implement this interface. */
#define NS_DECL_NSICANVASGLTEXTURE \
/* no methods! */
/* Use this macro to declare functions that forward the behavior of this interface to another object. */
#define NS_FORWARD_NSICANVASGLTEXTURE(_to) \
/* no methods! */
/* Use this macro to declare functions that forward the behavior of this interface to another object in a safe way. */
#define NS_FORWARD_SAFE_NSICANVASGLTEXTURE(_to) \
/* no methods! */
#if 0
/* Use the code below as a template for the implementation class for this interface. */
/* Header file */
class nsCanvasGLTexture : public nsICanvasGLTexture
{
public:
NS_DECL_ISUPPORTS
NS_DECL_NSICANVASGLTEXTURE
nsCanvasGLTexture();
private:
~nsCanvasGLTexture();
protected:
/* additional members */
};
/* Implementation file */
NS_IMPL_ISUPPORTS1(nsCanvasGLTexture, nsICanvasGLTexture)
nsCanvasGLTexture::nsCanvasGLTexture()
{
/* member initializers and constructor code */
}
nsCanvasGLTexture::~nsCanvasGLTexture()
{
/* destructor code */
}
/* End of implementation class template. */
#endif
#endif /* __gen_nsICanvasGLPrivate_h__ */